I've been working as a digital artist for about 20 years.
I’ve been employed for the last 5 years as a permanent 3d generalist and environment artist in a video game and Vr company, working on realtime mobile games and apps.
As 3d animator I worked on many tv series and commercials for France 3, Rai3 and Sky. I also worked as a freelance animator for many companies based in Italy, France and Estonia.
During the years I managed my time to achieve a good balance between work and studies to improve my skills as a professional. My love for VFX led me to start learning Houdini, that I think would be a big plus letting me to achieve great results with particle effects and dynamic simulations. All past experiences, including teaching Maya, 3ds Max, Photoshop and Flash, helped me to develop an ability to communicate and share knowledge with enthusiasm.
In the 1997 I started working as a digital graphic and web designer, then I fell in love with 3d, starting studying modeling in 2000 with Lightwave and then with 3ds max and Maya and working for many architects and interior design studios.
I'm into 3d animation since 2003.
I'm very passionate about 3d movies, vfx and, videogames and all related with the Vr: my approach to everyday tasks is very methodical and open minded.