This was a test made with Unity 3d in 2017.
As it was intended for mobile devices, so the models are very clean and low-poly and I used just two atlas for all the textures: a 2048*2048px for all the color textures and a 512*512px for the alphas.
as usual, I tried to focus on the story and on the whole composition from the preferred point of view.
3d crime scene environment: realtime