This was a VR car configurator made in Unity 3D, to be used with Vive-HTC.
By using the app you'll be able to open the car doors and have a look at the interiors. You can also customize the tint and change the opacity of the car glasses.
I developed from scratch all the five locations, imported the models in Unity 3D and made all the shading and lightmapping.
The project was targeted from low to medium price devices, so the total polygons budget was low.
All the scenes are intended to be played in place, so all the allowed movements were constrained around and inside the 3d car model (with the help of a chair prop in the real world, in order to simulate the car seats).
Here the car is only a placeholder. It was then replaced with the client one.
courtesy: Just Funny Games